Disney owns the kids entertainment market â" except when it comes to video games, where the Mouse has had a rough go of it.
Hereâs its latest attempt to break through: âDisney Infinityâ, a series of games aimed at the console game players.
That is: People who play games on Microsoftâs Xbox 360, Sonyâs PS3 and the Nintendo Wii.
Short version: Infinity is a series of games linked together via a virtual âtoy boxâ, so players can swap and modify characters from one game, and bring them into another. Which means Sully from Monsters University can jump into a Pirates of the Caribbean game, etc.
The games also incorporate real world collectible toys, which players use to unlock characters, games, etc. And you can also buy âpower upâ packs and other modules to boost/alter your games.
Or, for those of you who know kids of a certain age: This is a lot like Skylanders, except with Disney/Pixar characters that you can mash up. For the rest of you: Skylanders is a super-successful franchise from Activision that has generated $ 500 million in retail sales in a couple years.
That last sentence helps clarify what Disney is trying to do here. But if youâre wondering why Disney is focused on big, expensive (a âstarter packâ for Infinity, which includes 3 games, will go for $ 75) console games, when the big trend in gaming is toward cheap/free casual/mobile games like âAngry Birdsâ, then Disney gaming chief John Pleasants wants to reassure you: Theyâre not.
âWeâve been fairly clear in our communications with folks that we have made a fairly big shift into online, mobile and social,â he says. And Infinity wonât change that.
But since people are still spending an awful lot of time on console games â" and Sony et al are prepping the next generation of those machines â" thereâs no reason to abandon the market.
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